Never go back

Un articulo fascinante de Annalee Newitz para io9.com, sobre el concepto de naturaleza.
Siempre hemos pensado que tenemos un problema: que es el estar atrapados en nuestra propia evolución, que jamás podremos (si quisiéramos o necesitáramos hacerlo) regresar a un estado natural.
Siempre hemos creído que la misma naturaleza es un concepto creado por el hombre. Que es algo cultural -no natural- y que no hay manera de regresar a ella.

Pero ahora, algunas personas creen que nuestro verdadero problema es pensar eso…

One of the arguments that environmentalists use against factory farming and burning fossil fuels is that these activities are “unnatural” or that they go “against nature.” But what exactly is this “nature,” and who gets to define it? The answer is that nature actually comes from culture.

In the west, many of our common sense ideas about nature can be traced back to a debate that brewed between political philosophers in the seventeenth and eighteenth centuries. Their debate, which is by no means settled even to this day, centered on human nature. Are we inherently evil and greedy, or inherently good and altruistic? To answer, philosophers 300 years ago turned to what were then called “savage” peoples, mostly Native Americans, trying to figure out how humans acted in a “state of nature.”

Probably the most famous comment in this debate came from the quill of Thomas Hobbes, who commented sardonically in his masterwork The Leviathan that life in a state of nature was “poor, nasty, brutish, and short.” Others argued that savages were “noble” or “gentlemen” precisely because they lived in harmony with the world around them and weren’t burdened by the strictures of morality and economics…

http://bit.ly/X7HbKy

Never go back

The end of maps

Ahora que todos los mapas son digitales, provienen de imágenes satelitales y son el resultado de mediciones computarizadas con una precisión nunca antes vista, suponemos que se ha ganado algo, que se ha dado un gran paso en el intento de hombre por conocer el mundo con mayor precisión.

Pero parece que también hay algo que se ha perdido. Los mapas antes relataban aventuras, eran bitácoras visuales, diarios personales completos con impresiones del viajero, tenían un valor no solo geográfico, sino literario, biográfico, artístico y cultural.

Sí, claro que se ha perdido algo. Y hacía falta que alguien escribiera un artículo como este, para hacernos reflexionar un poco sobre ello. Por favor léanlo…

As some may recall, it was not so long ago that we got around by using maps that folded. Occasionally, if we wanted a truly global picture of our place in the world, we would pull shoulder-dislocating atlases from shelves. The world was bigger back then. Experience and cheaper travel have rendered it small, but nothing has shrunk the world more than digital mapping.

In medieval Christian Europe, Jerusalem was the center of the world, the ultimate end of a religious pilgrimage. If we lived in China, that focal point was Youzhou. Later, in the days of European empire, it might be Britain or France. Today, by contrast, each of us now stands as an individual at the center of our own map worlds. On our computers and phones, we plot a route not from A to B but from ourselves (“Allow current location”) to anywhere of our choosing. Technology has enabled us to forget all about way-finding and geography. This is some change, and some loss.

Maps have always related and realigned our history; increasingly, we’re ceding control of that history to the cold precision of the computer. With this comes great responsibility. Leading mapmakers used to be scattered around the world, all lending their distinctive talents and interpretations. These days by far the most influential are concentrated in one place—Mountain View, Calif., home of the Googleplex.

There is something disappointing about the austere potential perfection of the new maps. The satellites above us have seen all there is to see of the world; technically, they have mapped it all. But satellites know nothing of the beauty of hand-drawn maps, with their Spanish galleons and sea monsters, and they cannot comprehend wanderlust and the desire for discovery. Today we can locate the smallest hamlet in sub-Saharan Africa or the Yukon, but can we claim that we know them any better? Do the irregular and unpredictable fancies of the older maps more accurately reflect the strangeness of the world?

http://on.wsj.com/ZCrBKl 

The end of maps

There is no such thing as a social media expert

Many businesses are looking for people within the Social Media Industry in hopes to find help with their own Social Media efforts and to no surprise, these self-proclaimed Social Media experts are easy to find, just do a quick search on Twitter.

In order to find the appropriate person your business is looking for, you do need to do some research about them as well as ask questions prior to the interview to ensure you are not wasting your time.

Let’s begin with those that title themselves as guru’s, mavens or experts within the field of Social Media, those people are ones you would want to mark off your list of people you want handling your online reputation. Ego is not welcomed, confidence is, and you need to know how to distinguish between the two within this haystack.

To understand fully you need to know that the Social Media Industry changes instantaneously. It does not allow experts to exist, to be an expert, there is little to no room to grow or to learn. Instead, by one calling themselves this actually hurts them, this Industry can only be made up of people who specialize in it, there isn’t even time before something else will change or be born within Social Media…

http://bit.ly/Po9uzR 

Too late to learn?

Cómo volverse un programador y no morir en el intento. Aquí hay 3 buenos consejos al respecto. No digo que sea algo fácil, pero como dice un viejo refrán: el que deja de aprender es un muerto con licencia…

Coding is sort of like a superpower; with it you can create things that millions of people see. You can change the way people behave, the way they think, and the way they interact with others. This is beyond awesome, but I’ve also met a lot of people that think that this ability is inaccessible to them. I’ve met a lot of “non-technical” people who seem to think that this superpower is only bestowed on those fortunate enough to have it come easily to them at a very early age.

It’s easy to think that it’s too late. There will almost always be people who have more experience, but it’s important to remember that every one of those people started off as a complete beginner.

So if you’ve been thinking to yourself “I wish I had learned to code,” why not do it? When you do, please keep some things in mind:

  • It is difficult! Things that take awhile at first will come naturally to you later on. Of course some people are more naturally disposed toward the type of logical thinking that programming demands, but I believe that in the majority of cases, people assume they aren’t cut out for it before giving it a fair shot. Though of course, having people believe that programming is “too difficult” and that the average person is “not smart enough” strokes our egos and makes us feel like we’re part of some super-elite hyper-intelligent group.
  • Mentally prepare yourself for roadblocks. I used to think I was cursed, because every time I tried to setup something new (new development environment, tool, library, etc), something would always go wrong. It took many years for me to realize that with all the different combinations of user operating systems, software versions, etc, the documentation was often outdated or not comprehensive.
  • Do you like it? Forget about if you think it’s too hard; do you think it’s fun? When you struggle for hours debugging something, and finally, it runs as expected, do you feel a rush of excitement? Do you look forward to having a few hours to figure something out? Those are the things that attracted to me to software–I just didn’t worry too much about if I could make it or not.

http://bit.ly/sWmBSG

Too late to learn?

Vestigios evolutivos

Me encantó este artículo que explica la cantidad de cosas inútiles que todavía tenemos en el cuerpo humano. Vestigios (y evidencias) que demuestran los seres primitivos que fuimos y los seres en evolución que aún somos.
Membranas en los ojos de cuando éramos reptiles, músculos atrofiados en las orejas de cuando éramos monos, dientes, órganos y reflejos instintivos ya inútiles, y hasta el inocultable coxis que alguna vez fué una linda colita…

Humans have an amazing knack for clinging to the past. We all have traits or behaviors that suited our ancestors just fine, but no longer make any sense — but we just can’t seem to get rid of them.

Over time, these traits and behaviors become what are known as “vestigial” — as in, they exist as a vestige of our evolutionary heritage. At their most innocuous, our vestigial features are funny to think about. At their worst, though, they’ve been known to be detrimental to our health (scientists often refer to this second case as en example of “evolutionary baggage”).

So here are ten vestigial traits and behaviors that you may still be clinging to…

http://on.io9.com/qheATv

Vestigios evolutivos

Demasiado Facebook?

(mashable.com) – Unos análisis sobre qué le pasa a los jóvenes cuando pasan demasiado tiempo en Facebook. Obvio tambien hay varios puntos a favor, pero pues ya saben: nada con exceso…

Overdosing on Facebook may lead to the development of such psychological disorders in teens, according to a recent study conducted by Larry Rosen, a professor of psychology at California State University.

In a presentation titled “Poke Me: How Social Networks Can Both Help and Harm Our Kids” at the 119th Annual Convention of the American Psychological Association, Rosen presented his findings based on a number of computer-based surveys distributed to 1,000 urban adolescents and his 15-minute observations of 300 teens in the act of studying.

Some of the negative side effects of Facebook use for teens that Rosen cited include:

  • Development of narcissism in teens who often use Facebook;
  • Presence of other psychological disorders, including antisocial behaviors, mania and aggressive tendencies, in teens who have a strong Facebook presence;
  • Increased absence from school and likelihood of developing stomach aches, sleeping problems, anxiety and depression, in teens who “overdose” in technology on a daily basis, including Facebook and video games;
  • Lower grades for middle school, high school and college students who checked Facebook at least once during a 15-minute study period;
  • Lower reading retention rates for students who most frequently had Facebook open on their computers during the 15-minute study period.

Not all findings were negative, however — one of the more interesting points from Rosen’s research was the development of “virtual empathy.”

Generally, we think of empathy as an in-person activity, where hugs, facial expressions and kind words help improve a loved one’s mood. Rosen says that teens are developing the ability to show virtual empathy for distressed Facebook friends and that the empathy is actually well-received by friends, positively influencing their mood.

This virtual empathy, he says, can even spill over into the real world, teaching teens how to empathize with others in everyday life…

http://on.mash.to/qOkFtq

Demasiado Facebook?

historia del arte y diseño web

Muchas nociones en diseño web y en arte hacen ver que las dos prácticas, se alimentan de una misma cultura visual, formada a través de varios siglos, y obedeciendo a muchos principios comunes de estructura, composición, forma y lenguaje visual en general. Lean este articulo de webdesignerdepot…

Web design inspiration from the history of art

When it comes to the creative arts, a fundamental way to better understand the trade is to look to the past. People in every trade do this, including those in photography, painting, sculpture and architecture. Why should web designers be any different?

Of course, we look to the very recent past through our countless web design showcases. But we can go much further back for inspiration, to the masters of old. Let’s review some key art movements and the fundamental design principles they embraced. Based on these, we can review current web designs for elements to apply to our own work.

We’ll focus on Western art before the 20th century, and we will highlight only a few movements from among the many that took place…

http://t.co/bnApSjX

about «engagement»

Muchas marcas se están dando cuenta que esta palabrita (engagement) representa un concepto clave para tener éxito en el mundo del social media. Y pensar que en algunos países apenas nos estamos peleando por traducir al español lo que significa (yo voto por “involucramiento”, aunque tengo mis reservas).
En fin, más allá de definirlo, comparto aquí unos tips de algunos gurús de las redes sociales sobre cómo conseguir ese engagement

It’s all well and good to tweet about what you had for lunch, or share party pics on Facebook, but what if you want to use social media to achieve a specific goal? Perhaps to garner support for a creative project, or build awareness about a product you’re launching. How then do you wade through all the social media speak and interact with people in a way that will make a difference to your mission, not just create more idle chatter?

I talked with a handful of social media mavens, community managers, and grassroots organizers to get their tips on navigating the social sphere. Here are a few pointers on rising above mere fans and followers numbers to create relationships that will really move the needle on your creative endeavor…

http://t.co/6NMNdo9

about «engagement»

McLuhan & web design

Un poco de “McLuhanismo” aplicado al diseño…
Parece que las referencias a este filósofo canadiense (a 30 años de muerto) siguen siendo indispensables para entender las actuales “sociedades de la información”. Esto es así a pesar de dos cosas: una, que el panorama actual tiene muchos aspectos que ya no pueden ser cubiertos ni tomados en cuenta por sus teorías (lo que las vuelve un poco obsoletas), y otra, que muchas nociones de su pensamiento, como el famoso quote de “el medio es el mensaje”, son tan erróneamente interpretadas por la mayoría de la gente, que ya no sé si es bueno o malo referirse a él.
¿Cómo corregirlo? Eso es precisamente de lo que trata este artículo…

The Medium Is The Message

Since the early days of communication, humanity has been captivated by the methods it uses to convey and preserve information. How we communicate with each other defines who we are and constitutes so much of what makes a culture and an individual unique.

Over the centuries, we have seen media evolve across a wide array of channels, from print to radio to television to the Internet. Each one of these channels, or media, has its own unique characteristics, much like the people who use them.


The medium through which we choose to communicate matters. (Image: Jon Ashcroft)

When it comes to understanding these various media, one of the best to learn from is Marshall McLuhan. Born in 1911 and passing in 1980, McLuhan had no opportunity to experience the Web the way we know it today, but that didn’t stop him from exerting a huge influence on it. It was McLuhan who first spoke about technology and communication having the ability to create a “global village.” As an early educator and pioneer of the study of communication and its evolution over time, McLuhan introduced a lot of observations about the impact of new forms of expression and media. Most notably, McLuhan’s expression “The medium is the message” has had a resounding impact not just on Web design but on mass media in general…

http://t.co/34Wc5Yk

McLuhan & web design